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    تصميم قاذفة صواريخ

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    masaru


    عدد المساهمات : 29
    نقاط : 73
    تاريخ التسجيل : 29/12/2009

    تصميم قاذفة صواريخ Empty تصميم قاذفة صواريخ

    مُساهمة  masaru الأحد يناير 03, 2010 1:46 am

    تعلم تصميم قاذفة صواريخ

    تصميم قاذفة صواريخ Ef5a47fcb91ef1d2762c0d2

    Model a High-Poly RPG Rocket Launcher in 3ds Max|1.15 GB
    Dec 15th in 3D Art, Autodesk 3Ds Max by Chris Tate


    Because
    of the time constraints inherit to realtime video tutorials, it is
    usually almost impossible to find tutorials that deal with modeling
    large or very complex objects, as they would just take too much time to
    complete. Well not any more. In this mammoth, 3 day, nearly 10 hour
    long video tutorial series, Chris Tate will give us an in-depth look at
    modeling a faithfully constructed, photorealistically precise high-poly
    RPG launcher and rocket using 3d Studio Max.
    Author: Chris Tate
    My name is Chris Tate, and I'm a 29 year old CG artist from Victoria,
    BC, Canada. I got into computer graphics around 2002, and like a lot of
    CG artist's I'm completely self taught. My main focus has always been
    modeling, but I am constantly striving to be as well rounded as
    possible, and have gained experience in the other areas of cg as well.
    You can check out some more examples of my work on my website
    http://www.christateonline.com.
    Throughout the creation of the model, we will utilize a wide range of
    modeling tools and techniques, including many of 3ds Max's edit poly
    and spline modeling tools. We will also work with subdivision quite
    heavily , while going over the workflow for many different objects and
    discussing the use of support edges, and when and where it's necessary
    to use them. Lastly, we will talk about the final mesh clean up, fixing
    problem areas, and the use of proper topology when cutting holes into
    subdivided surfaces while maintaining a quad based mesh.

    Hotfile Download

    http://hotfile.com/dl/20911282/1287c4d/ModelAHighPolyRPGRocketLauncherIn3dsMax_1.flv.html

    http://hotfile.com/dl/20913015/fb06cdc/ModelAHighPolyRPGRocketLauncherIn3dsMax_2.flv.html

    http://hotfile.com/dl/20914416/a886804/ModelAHighPolyRPGRocketLauncherIn3dsMax_3.flv.html

    http://hotfile.com/dl/20915327/e62a497/ModelAHighPolyRPGRocketLauncherIn3dsMax_4.flv.html

    http://hotfile.com/dl/20938167/924a7e3/ModelAHighPolyRPGRocketLauncherIn3dsMax_5.flv.html

    http://hotfile.com/dl/20916588/a558241/ModelAHighPolyRPGRocketLauncherIn3dsMax_6.flv.html

    RED ROS
    RED ROS


    عدد المساهمات : 99
    نقاط : 119
    تاريخ التسجيل : 31/12/2009

    تصميم قاذفة صواريخ Empty رد: تصميم قاذفة صواريخ

    مُساهمة  RED ROS الإثنين فبراير 01, 2010 7:51 am

    يعطيك العافية لروعة طرحك

      الوقت/التاريخ الآن هو الأحد أبريل 28, 2024 2:44 pm